Would-be video game developers should embrace “fail forward” storytelling like a good Dungeons Dragons dungeon master does. Instead of failure meaning death, a game over, and a reload, just change the stakes and change the narrative. Have an item ...
Updated: 04/29/2016 02:43P
Everyone seems to know I carry jumper cables, duct tape, tools, office supplies, you name it, I probably have it in the back of my car. Especially my children, probably because they help me reload it and organize it. They volunteer my assistance,
Updated: 02/03/2012 03:09P